![]() It has been an ongoing process that inevitably brought the Tutorials area in a state where many styles and ways of explaining things merged. Year after year, board after board and library after library, many “hands” contributed to this area, filling gaps and amending things to reflect the Arduino Software (IDE) status. We know that the information provided inside the IDE and the sketches is not enough and therefore we made an area of our website where each sketch is explained and documented. Each of these examples is commented and has an introductory part that gives a description of the purpose of the sketch and – if necessary – the instructions to put together the circuit. These examples evolve, as the libraries also evolve, therefore the sketches may be updated, amended or added. Keeping all these examples in good shape and updated is essential to keep you users safe from troubles or difficulties. ![]() We all started with the famous Blink and at the end of this tutorial we all felt the power and the excitement of having tamed our board with the upload of our first sketch. Our software also includes a number of built-in sketches that help our users to quickly understand how the various functions and libraries may be used and applied to specific projects and tasks. The Reference is the place where everything is documented and explained, with dry and essential information that is also included locally with every Arduino Software (IDE) installation. They are looking for software, information, guidelines, ideas and also the right tutorial to start tinkering with their new board on a specific issue or project. ![]() Our website is a living entity that everyday hosts a huge number of visitors. A small amount of electricity flows through you and the micro:bit can detect it and the program triggers the playing of a tune.We never rest, even during summer, to serve our community and we announce today that we’ve refreshed over 150 example pages and redesigned the Examples area, offering an updated support to the current Arduino Software (IDE) Built-in and Libraries examples When you touch either of these pins and the GND (ground or Earth) pin, you’re completing an electrical circuit. The micro:bit is using pin 0 as an analogue output, varying the electrical signal to make audio (sound).It should play a different tune depending on which pin you touch. With one finger touch GND, and with another finger touch the wires connected to pin 1 and then pin 2. Attach crocodile clips to pins 1, 2 and another to GND. ![]() Attach headphones to pin 0 and GND so you can hear sound – see Make some noise project for details. Flash the program on to your micro:bit.This is like the Jukebox project, but instead of using the micro:bit’s buttons, you’ll make your own input device, touch buttons using crocodile clip leads and tin foil connected to the micro:bit's pins. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |